
At the moment there is no holder for the deat and was the next part to create for the chair, i created 4 poly cubes and aligned them to all four chair stall. This gave a square shape in the middle of the chair and that is where the actual seat was going to be placed. Next i created the back holders, this prevents the person siting on chair from falling behind the chair, i also think that this made a unique touch to the chair. I will show example below.

After creating and combining all the nesacery components of the chairs, i had to bevel each stall of the chairs. By using this it will take a huge advantge from the lighting. The last key component left was the seat, this was created using a polygon cube as was adjusted for it to fit in the middle of the chair as you can see in previous pictures. He is the finnished version of the chair in maya with no textures added

Here it is with the textures


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