Friday, 7 November 2008

A place to sit

what good is a kitchen with out a set of chairs for the occupants to use while having dinner, i wanted to create a set of chairs that would suit the table i created in style and fashion. To begin with i created a new scene where i selected four polygon cube, 2 medium height and the other 2 longer as this was going to hold the back rest. To create the back rest i created a cube and altered the vertices to make the front of the back rest curve. I then attached the back rest to both of the cahir stall, image shown below.

















At the moment there is no holder for the deat and was the next part to create for the chair, i created 4 poly cubes and aligned them to all four chair stall. This gave a square shape in the middle of the chair and that is where the actual seat was going to be placed. Next i created the back holders, this prevents the person siting on chair from falling behind the chair, i also think that this made a unique touch to the chair. I will show example below.















After creating and combining all the nesacery components of the chairs, i had to bevel each stall of the chairs. By using this it will take a huge advantge from the lighting. The last key component left was the seat, this was created using a polygon cube as was adjusted for it to fit in the middle of the chair as you can see in previous pictures. He is the finnished version of the chair in maya with no textures added


















Here it is with the textures

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