

In the second image here all i have done is after finishing off one of the table legs I duplicated them and aligned them in the correct position.

The next step was to produce the cloth on the main base of the kitchen table, to do this i had to produce the table cloth as ncloth. I imported a polygon plane to the scene as this will be the cloth used, after adjusting the location of the polygon plane setting it above the table I then had to produce the subdivisions on the plane itself. The subdivision were put in as subdivision width and height as 100 this will create the smoothness of the cloth. What was needed was to set the plane which was going to be the cloth as create cloth under the ncloth heading, and the main head of the table had to be set as create passive which will results in the cloth laying smoothly on the
table head.

The final touch needed was to place a bowl of flowers on the kitchen table, but first the bowl had to be created from cylinder. After placing the cylinder on the scene I had to change the divisions to 8, plus I extruded the face inwards at first then extruded it a second time for the circular shape finishing it off with clicking on the object and then the smooth button where the results are shown on the image here

Now it was time for placing the flowers in the bowl using the paint function, I started off with a cylinder with the division being 40. I then deleted all the faces except from the bottom which I then laid it in the centre of the bowl. For the paint to work you first have to select the remaining face and make it printable under the option, scrolling down a bit will show you the brush function click on it. After selecting the flowers that i wanted to use for the paint effect i started brushing away and out came out the flowers. The last step i had to undergo was scaling each individual flowers to there were not all the same length.



No comments:
Post a Comment