
For me to start to model the mop and bucket i had to first refrence it from an existing content, lucky for me a mop and bucket were already featured in a Tom and Jerry episode and was guide on modelling the bucket and mop. I first started off by creating a subdivion primitive cylinder, i selected all face on the top of the cylinder and scaled them down resulting with a whole for the bucket. Next step was to create the handle and this was done by creating subdivion Torus and altering the vertices to give it a more rounded off shape. This part took a while as the handle was not scaling down correctly, so in that case while playing arounnd with the vertices and edges i had to give it a unique stylish shape which i think rather suites the bucket.
The next step was to create the broom and was done by using a polygon cylinder which was then converted to subdivions. This was the easy part as all i did was duplicate the broom and and scaling it down to it as a little handle above the broom, and thier you go broom done. I will show image below

Looking at the refence picture i had to produce the smiliar colors for the mop and bucket shown on the Tom and Jerry image above. I was going to use the same metalic effect i did on the kettle for the bucket but i thought that i would ruin the style of it being cartoony. So i just stuck with the natural bland colour normaly shown in the series by assigning them ecah as a lambert. I will post a pictures of the textured bucket and mop below and one allocated in the scene.


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