3A - Ferhan Khan

Team Members

  • TEAM 3A
  • Dean Ha
  • Richard Long

Blog Archive

  • ▼  2008 (48)
    • ►  December (19)
    • ▼  November (22)
      • Miss Alesha Dixon!! put her in lol
      • Modelling Chopping board
      • Creating Calendar
      • Modelling Bucket and Mop
      • I first started out by placing a cylinder to the s...
      • Figuring out the the Maya mental way render
      • STUPID STUPID STUPID MISTAKE
      • Third years to the rescue
      • Rigging Cockroach
      • Test render
      • Long hard work
      • Solution to un smoothing
      • Huge error
      • Whats this
      • Modelling Cockroach
      • Catch up
      • Creating sink & top shelf draws
      • Interior design kitchen
      • Shelfish!!!!
      • Where's my DRAWS at?
      • A place to sit
      • Modelling tabe and vase
    • ►  October (7)

Monday, 17 November 2008

Long hard work

After realising the poly count situation it was time to reduce the amount, i will be posting up pictures of before and after versions of each indivisual objects i have modelled so i can show you the longness of what i had to go through :)














































































Posted by Ferhan Khan at 10:10

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